Updated for Version 3.2

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Table of Contents
Introduction
Castorice is the 5★ Quantum-Type Goddess of Death in Honkai: Star Rail following the Path of Remembrance who, through her command over Netherwing, lays waste to the entire field with powerful AoE attacks at the cost of ally HP. This guide will help you with her best Relics, Light Cones, teams, synergies, and more!
Infographic
Credits to: euphorysm, soul_fish, and KQM Staff
Character Overview
Pros
- Extremely strong AoE damage
- SP efficient
- Unique and flexible playstyle
- Death can’t possibly be this cute
Cons
- Damage is heavily reliant on her memosprite, Netherwing
- Requires a strong healer due to HP drain
- Will probably make your phone explode
Playstyle
Castorice’s main priority in a fight is generating “Newbud” to summon Netherwing, which she does with both teamwide HP reduction and healing. This is important as Netherwing disappears after it spends 3 turns on field or after consuming all of its HP. When this occurs, Netherwing will perform “Wings Sweep the Ruins,” a sweeping explosion attack which will be referred to as “detonation” from this point onward.
After summoning Netherwing, there are two main ways it can be played.
- Constantly using “Breath Scorches the Shadow” and immediately detonating Netherwing for a burst of damage.
- Using 2–3 “Breath Scorches the Shadow” then healing it up between turns.
Which playstyle you choose will depend both on the enemies you are facing and the “Newbud” generation ability of your team.
Immediately detonating Netherwing is often recommended if there are very few enemies, as the Bounce property of “Wings Sweep the Ruins” makes it stronger than “Breath Scorches the Shadow.” This playstyle is also strong against any content if “Newbud” is generated fast enough, potentially allowing Netherwing to act more often than it would through its own SPD!
If the team does not generate sufficient “Newbud” to constantly summon Netherwing, keeping it on field for 2–3 turns, while healing Netherwing so it can use 2–3 “Breath Scorches the Shadow” every turn, can perform better, and ideally finishes with a full 4 to maximize the value of Castorice’s A6 Bonus Ability.
Netherwing’s scaling is two-fold, scaling off of Castorice’s Max HP but using its own CRIT and DMG stats, which will be relevant later when choosing equipment and supports to pair with Castorice.
Traces
Note: Trace levels shown are 1/10/12 (Basic ATK 1/6/7).
Memosprite Traces
Note: Memosprite Trace levels shown are 1/6/7.
Trace Priority
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Memosprite Skill = Memosprite Talent > Talent = Ultimate > Skill
Most of Castorice’s damage comes from Netherwing’s Skill and Talent, making them her main leveling priority.
After that, her own Talent and Ultimate come in, as they can further increase Netherwing’s DMG, while her Ultimate gives allies a small damage increase.
Finally, Castorice’s Skill is her most used ability and should be leveled to maximize the damage she deals.
Castorice’s Basic ATK should generally be avoided since it neither contributes to “Newbud” generation, nor does it do notable damage.
Eidolons
Build
Light Cones
![]() Make Farewells More Beautiful | Castorice’s signature and Best-in-Slot option. Offers high Base HP, an HP Boost, DEF Ignore, and an Action Advance when Netherwing leaves the field. The HP provided by this Light Cone already makes it a good option, and the DEF ignore on top makes it an incredibly powerful option that performs significantly better than the others on this list. The advance this Light Cone provides increases Castorice’s effective SPD and allows for more flexible rotations. |
![]() Sweat Now, Cry Less | Castorice’s second best option, providing a straightforward CRIT Rate and DMG% bonus for both Castorice and Netherwing. Do note that it is easy to overcap on CRIT Rate when building Castorice. |
![]() High Base HP Light Cones | Light Cones with high Base HP (1164 HP/1270 HP/1375 HP) are better stat sticks and perform better than other options, including Light Cones from the Path of Remembrance. Examples include Flame of Blood, Blaze My Path (Mydei’s signature LC)/Time Waits for No One (Bailu’s signature LC). |
![]() Victory In a Blink | If no high Base HP Light Cones are available, Victory In a Blink S5 is the best free option that can be obtained. However, do note that it can be outperformed by other Light Cones with 1058 Base HP and might not be worth buying in comparison. |
Relics
Relic Sets
![]() 4-Pc Poet of Mourning Collapse | Castorice’s best Relic Set, fully benefiting her and Netherwing. The 4-Pc Set Effect only considers SPD outside of combat (on the stat screen). Thanks to that fact, and Castorice’s low Base SPD, she can fully utilise the 4-Pc CRIT Rate bonus even if you have some SPD substats. |
![]() ![]() ![]() 2-Pc Combinations | Other 4-Pc combinations generally do not buff memosprites, which account for most of Castorice’s damage. This means that going for 2-Pc combinations for the stat bonuses they provide will perform better. Recommended 2-Pc to go for are: Genius of Brilliant Stars, Longevous Disciple, or Scholar Lost in Erudition. |
Planar Ornaments
![]() Bone Collection’s Serene Demesne | This Planar was practically tailor-made for Castorice given how easily she can meet its HP requirement and the fact that it fully buffs her and Netherwing. Recommended Planar option for her. |
Other options | Other options perform noticeably worse but can be used for their stat bonuses while farming for Bone Collector’s Serene Demesne pieces. Out of these stat sticks, Rutilant Arena and Wondrous BananAmusement Park work best. You should not specifically farm these sets for Castorice. |
Stats
![]() Body | ![]() Boots | ![]() Sphere | ![]() Rope |
CRIT DMG > HP | HP | HP ≥ Quantum DMG | HP |
Substats
CRIT > HP
Castorice has easy access to CRIT Rate thanks to the 4-Pc Set Effect of Poet of Mourning Collapse, her Stat Bonus Traces, as well as potential teammates. Therefore, Castorice should be built with a focus on CRIT DMG and HP.
Since Netherwing is unaffected by Castorice’s SPD, building SPD on her is unnecessary. Building SPD also ruins her synergy with her preferred Relic Set, the 4-Pc Poet of Mourning Collapse.
E1/E2 or S1?
E1 Description
Snowbound Maiden, Memory to Tomb
When the enemy target’s current HP is 80%/50% of Max HP or lower, the DMG dealt to it by “Boneclaw, Doomdrake’s Embrace,” “Claw Splits the Veil,” “Breath Scorches the Shadow,” and “Wings Sweep the Ruins” is 120%/140% of the original DMG respectively.
E2 Description
Crown on Wings of Bloom
After summoning the memosprite Netherwing, Castorice gains 2 stack(s) of “Ardent Will.” “Ardent Will” can stack up to 2 time(s) and can be used to offset the HP cost of Netherwing’s Memosprite Skill, “Breath Scorches the Shadow” and advance Castorice’s action by 100%. When using the next Enhanced Skill, Castorice gains “Newbud” by an amount equal to 30% of max “Newbud.”
S1 Description
Make Farewells More Beautiful
Increases the wearer’s Max HP by 30%. When the wearer or their memosprite loses HP during their own turn, the wearer gains “Death Flower.” “Death Flower” allows the wearer and their memosprite to ignore 30% of the target’s DEF when dealing DMG, lasting for 2 turn(s).
When the wearer’s memosprite disappears, advances the wearer’s action by 12%. This effect can only trigger up to 1 time, and the trigger count resets every time the wearer uses Ultimate.
E1 or S1
Castorice’s 1st Eidolon is a powerful albeit conditional one. It Increases both Castorice and Netherwing’s damage against enemies depending on their HP. This functions effectively as an independent and undiluted 1.2/1.4x multiplier.
Her Light Cone, however, provides a consistently powerful increase and even some quality of life. Her S1 has high Base HP, provides HP%, provides DEF Ignore, and has an Action Advance when Netherwing leaves the field. This, combined with the fact that Castorice simply does not have many alternatives (especially free ones) and that it requires less pulls on average, makes her Light Cone the recommended vertical investment option. Her S1 also pulls ahead if paired with other sources of DEF Shred, such as Pela or Sunday’s E1.
E2 or S1
However, things change when considering her 2nd Eidolon. This Eidolon allows Castorice to max out the DMG bonus from her A6 Bonus Ability, while advancing her ahead of Netherwing whenever it is summoned.
In addition, this ability further enhances Castorice’s flexibility by causing her first Enhanced Skill whenever Netherwing is summoned to generate 30% “Newbud,” significantly reducing the time required to summon Netherwing again after it disappears.
This is especially useful for the playstyle where Netherwing is immediately detonated, as when paired with a sufficiently strong healer, the additional “Newbud” can allow Castorice to recharge her Ultimate in potentially just 1 turn!
If a decent Light Cone option like Sweat Now, Cry Less is available, and Castorice’s team generates enough “Newbud” to quickly summon Netherwing, going for E2 before her signature can be a higher damage increase. It is typically recommended to go for both E2 and S1 if investing this much into Castorice.
Notable Synergies
Damage Amplifiers
![]() Tribbie | Contrary to their size, Tribbie boasts some large, functionally permanent buffs that make them a powerful teammate for Castorice, providing all allies with RES PEN and increasing the enemy’s DMG taken. They also build high HP that benefits Castorice’s “Newbud” generation, while possessing good personal damage on top. Their high attack frequency in particular synergizes well with some healers like Luocha or Gallagher who have on-attack healing for even more “Newbud” generation. |
![]() Trailblazer (Remembrance) | Unlike most single target buffers (such as Sunday), Remembrance Trailblazer’s buff applies to both Castorice and Netherwing regardless of when the latter is summoned. Trailblazer provides potent True DMG and CRIT DMG buffs, 100% Action Advance, and another character to contribute to “Newbud” generation. Additionally, Trailblazer can generate SP as needed or use their Skill to heal Mem, further contributing to “Newbud” generation. |
![]() Sunday | While Sunday possesses some strong buffs of his own, making them work with Castorice is a bit more difficult compared to other units. For starters, Sunday’s buffs don’t extend to Netherwing if it is not already on the field, making buff uptime inconsistent. Additionally, Sunday is currently the only character who can Advance both summon and summoner, meaning he has a unique, potentially powerful synergy with Castorice. |
![]() Ruan Mei | Ruan Mei provides potent teamwide buffing that is essentially permanent and affects memosprites. Even if Netherwing is summoned after Ruan Mei uses her Skill or Ultimate, it will still receive the buff. The Weakness Break Efficiency provided by Ruan Mei’s Skill can also be useful for content such as Apocalyptic Shadow, enhancing Netherwing’s significant Toughness Reduction further. Do note that while the buff from Ruan Mei’s Ultimate may not appear in Netherwing’s in-combat stat screen, it will still increase its DMG as long as the effect is active on other allies. |
![]() Pela | Pela provides a significant DEF Shred debuff to all enemies which synergizes particularly well with Castorice’s signature Light Cone due to how DEF Shred works (the more you have of it, the better it is). As a small added benefit, Pela can only attack enemies and has an AoE Ultimate, helping drive Luocha or Gallagher’s on-attack healing. |
![]() Jiaoqiu | While Jiaoqiu’s debuffs aren’t as potent as the other options listed above, they do have essentially 100% uptime and benefit all allies, including memosprites. Much like Pela, Jiaoqiu can only attack enemies and has an AoE Ultimate, helping drive Luocha or Gallagher’s healing. |
Healers
![]() Gallagher | Gallagher has strong healing when facing AoE content, but tends to fall off in single target or if allies aren’t frequent attackers. However, Gallagher can alleviate these issues by building more SPD (as his builds are fairly forgiving) and using Multiplication to generate more SP for Skill spamming for even more healing. |
![]() Luocha | Luocha has very linear but consistent healing and can heal allies who do not attack frequently thanks to his Zone and high frequency of attack. |
![]() Other healers | Healing directly converts into “Newbud,” thanks to Castorice’s A2. Healers also let the team take the most damage compared to other Sustain options such as Fu Xuan or Shielders, further enhancing Castorice’s “Newbud” economy. |
Special Considerations
![]() Mydei | Mydei synergizes decently well with Castorice due to her large HP drain, helping build up his Talent. In return, Mydei benefits her with his large HP pool and taking more damage, contributing a fair share to “Newbud” generation. This synergy performs notably worse without Tribbie and/or Mydei’s signature Light Cone. |
![]() Blade | While Castorice drains large amounts of HP, she does so fairly infrequently making her synergy with Blade notably weaker than that with Mydei. Blade cares more about frequent HP loss, rather than larger and less frequent ones, to improve his Talent frequency, which Castorice does not particularly benefit from. However, he does have other benefits such as a fully AoE follow-up attack and more frequent healing. Performs notably worse without Tribbie. Generally not recommended, but can work well if certain conditions are met. |
![]() Flame of Blood, Blaze My Path | Mydei’s signature Light Cone provides a substantial HP Boost, increased healing, and a strong DMG buff, all while contributing more HP drain, pairing decently well with the above options and improving their synergy with Castorice further. |
Notable Anti-Synergies
Preservation
![]() Fu Xuan | Castorice’s entire kit revolves around HP drain and fluctuations, which runs directly counter to Fu Xuan’s Sustain identity. While Fu Xuan can occasionally restore her HP, she cannot keep up with Castorice’s consistent HP draining. Additionally, other allies will end up falling in combat due to the lack of healing. |
![]() Shielders | Much like Fu Xuan above, Shielders cannot keep up with Castorice’s HP drain. In addition, having Shields prevents enemies from doing damage which restricts Castorice’s “Newbud” generation. |
Sunday Vs. Remembrance Trailblazer
As mentioned previously, Sunday and Trailblazer (Remembrance) have their own strengths to provide.
On one hand, the Trailblazer is much easier to use since their buffs extend to Netherwing regardless of when you summon them. They provide True DMG and CRIT DMG buffs, which synergize very well with Castorice, and a 100% Action Advance for Castorice. On top of that, they come with their own memosprite, adding yet another character who can help generate “Newbud.” To top it all off, they are completely free and can be played to generate SP or heal Mem through their Skill, further contributing to Netherwing’s uptime.
On the other hand, Sunday requires more planning to use efficiently. His buffs only apply to Netherwing if used after Netherwing is summoned. On top of that, his Energy generation from Ultimate is wasted on Castorice, and the CRIT Rate he provides will generally need to be planned around as she has very easy access to the stat from other sources, such as the 4-Pc Poet of Mourning Collapse and her Stat Bonus Traces.
That being said, when utilised effectively, Sunday is a very powerful support. He is currently the only character in the game who can Advance his target and their summon, including memosprites such as Netherwing. However, it should be noted that there are risks to his Advance, namely that it increases Castorice’s HP drain.
Sunday’s S1 makes him SP positive, allowing Sustains to use their Skills more frequently to provide more healing for “Newbud.” His E1 synergizes very well with Castorice’s S1 due to how DEF Shred works (the more sources of it, the better). All in all, Sunday needs careful planning but when SPD tuned properly and invested in, he can make Castorice even more of a powerhouse.
Teams
Castorice Hyper

Castorice Hyper teams typically follow the same structure, utilizing 2 damage amplifying supports and a strong Abundance character to keep the team sufficiently healthy.
These teams are generally very SP efficient, meaning the Sustain can get away with using more SP for healing to keep everyone alive and help generate more “Newbud.”
Example Teams

The premium Castorice team, taking advantage of the damage amplification abilities of Trailblazer (Remembrance) and Tribbie to maximize the damage Castorice and Netherwing can do.
In addition to their potent buffs, Trailblazer brings yet another character that Castorice can drain HP from in Mem, all while providing a 100% Action Advance for Castorice. It is usually recommended to apply “Mem’s Support” to Castorice, as this allows Netherwing to be under its effect as soon as it is summoned.
Tribbie benefits from the high HP pool of this team as well, increasing their own personal damage while providing great AoE damage amplification.
Additionally all the members of this team frequently attack, allowing them to trigger the healing of Gallagher and Luocha’s Talents, while its low SP consumption allows the Sustain to use their Skill more frequently for further healing and “Newbud” generation.

This team utilizes Sunday’s potent buffs to maximize Netherwing’s damage. However, Sunday’s buffs do not apply to Netherwing unless it’s already on the field. This necessitates more planning on when to summon Netherwing, which attack to use, and making sure to apply Sunday’s buffs after summoning Netherwing.
Luocha generally outperforms Gallagher in this team, as Sunday does not attack to trigger Gallagher’s Talent healing.
It should be noted that Sunday is not SP positive without his S1. Combining that with him increasing Castorice’s HP drain frequency means that the Sustain option can’t get away with carelessly using Skill and requires more planning around SP use.

The budget Pro Max of Castorice teams ever since Ruan Mei (and Luocha) were made purchasable in game, making it a lot more accessible to run.
This team combines Castorice’s absurd AoE Toughness-Reducing DMG with Ruan Mei’s Weakness Break Efficiency (and Gallagher’s frequent attacks) to absolutely shred through Toughness bars, granted enemies are Quantum Weak.
This is particularly relevant for Apocalyptic Shadow where Breaking enemies is emphasised; however, it works quite well in general outside of that particular mode.

The budget Castorice team, utilizing only free or 4★ characters. It plays very similarly to the team composition with Tribbie.
Pela’s DEF Reduction abilities synergize especially well with Castorice’s signature Light Cone if available.
Additionally, Pela can run 4-Pc Eagle of Twilight Line and Before the Tutorial Mission Starts for more frequent actions and Ultimates, synergizing further with on-attack healers like Gallagher.
Dual Carry

While generally less potent, a Dual Carry setup alongside Blade or Mydei can be run. These teams take advantage of Castorice’s HP drain abilities on her (Enhanced) Skill to charge Blade or Mydei’s Talents. Blade and Mydei’s tendency to build high HP and built-in HP drain also in turn allows them to generate significant amounts of “Newbud” for Castorice.
Supports are ideally characters who provide strong AoE damage amplification that both Castorice and the secondary carry can take advantage of.
Example Teams

Tribbie is the strongest amplifier for this team archetype, taking advantage of the team’s high HP to increase their own HP further, while providing buffs that both Castorice and Blade or Mydei can take full advantage of.
All the characters in this team also frequently attack to trigger Gallagher or Luocha’s healing.
Credits
Authors
Eris
Soul Fish
Editors
Ley
Publishers
nyte
Changelog
- 9 April 2025 – Published for v3.2