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Pela Guide

Updated for Version 2.0

Note that the information given may change if new discoveries are made. More extensive testing is in progress.

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Pela is a 4★ character available since the initial release of Honkai: Star Rail. She is an Ice-Type debuffing support belonging to the Nihility Path with excellent enemy DEF reduction and team utility. As one of the few sources of DEF reduction, enemy buff dispel, and teamwide EHR buffs, Pela is difficult to replace and always useful. Gearing her requires minimal effort and her SP generation is amongst the highest in the game. With her universal effects and ease of use, Pela can effortlessly find a place in any team with an open slot.

New Content

InfographicInfographic added.
Planar OrnamentsAdded Penacony, Land of the Dreams.
Light ConesMoved Resolution Shines Like Pearls of Sweat to a higher ranking, removed Void.
SubstatsChanged 67% to 57% to reflect in-game stat screen. Added an Effect Hit Rate requirement table for various superimpositions of the Light Cone Resolution Shines as Pearls of Sweat.
Notable SynergiesReordered based on relevance. Rewrote Genius of Brilliant Stars section to focus on all sources of DEF Reduction and DEF Ignore. Updated icons.
TeamsAdded newer characters in examples.


Design: euphorysm | Content: skylarke

Character Overview

Pela is a powerful and flexible debuffer that specializes in reducing enemy DEF (an effect often known as ‘DEF Shred’) and generating a large amount of SP for the team. She can also dispel enemy buffs. Almost no other support characters have the flexibility to Basic ATK as much as Pela does, and when combined with a high base SPD stat and a lack of demand for other stats, these factors make her one of the most SP-Positive characters in the game. 

Pela’s DEF Shred being universally applicable and enemy-centered allows for a wide variety of characters to synergize with her, to the point that there are virtually no noticeable downsides other than using up a team slot for her.


Basic ATK
Basic ATK | Frost Shot

Trace Description

Frost Shot [Single Target]

Deals 50%/100%/110% of Pela’s ATK to a single enemy.

A standard ATK-scaling Basic ATK.

Skill | Frostbite

Trace Description

Frostbite [Impair]

Removes 1 buff(s) and deals Ice DMG equal to 105%/210%/231% of Pela’s ATK to a single target enemy.

Buff dispel is rare and very helpful to have. Comes with a relatively high damage multiplier for support-oriented characters.

Ultimate | Zone Suppression

Trace Description

Zone Suppression [Impair]

Deals Ice DMG equal to 60%/100%/108% of Pela’s ATK to all enemies, with a 100% base chance to inflict Exposed on all enemies.

When Exposed, enemies’ DEF is reduced by 30%/40%/42% for 2 turn(s).

Her primary support ability that significantly increases all team damage. The most important part of her kit.

Talent | Data Collecting

Trace Description

Data Collecting [Support]

If the enemy is debuffed after Pela’s attack, Pela will restore 5.0/10.0/11.0 additional Energy. This effect can only be triggered 1 time per attack.

The Energy restoration significantly improves her Ultimate uptime, but will not trigger if enemies die to her attacks.

Technique | Preemptive Strike

Trace Description

Preemptive Strike

Immediately attacks the enemy. Upon entering battle, Pela deals Ice DMG equal to 80% of her ATK to a random enemy, with a 100% base chance of lowering the DEF of all enemies by 20% for 2 turn(s).

Will not trigger her Talent unless another debuff is applied, as her Technique does damage before applying DEF down. This DEF Shred can stack with the Exposed status from her Ultimate.

One of the better Techniques to open a fight with.

A2 Bonus
Ascension 2 Bonus Ability | Bash

Trace Description


Deals 20% more DMG to debuffed enemies.

An easy-to-access improvement to Pela’s personal damage. A nice bonus, but not essential.

A4 Bonus
Ascension 4 Bonus Ability | The Secret Strategy

Trace Description

The Secret Strategy

When Pela is on the battlefield, all allies’ Effect Hit Rate increases by 10%.

Lowers both Pela and her team’s EHR needs. One of the few sources of EHR buffs in the game.

A6 Bonus
Ascension 6 Bonus Ability | Wipe Out

Trace Description

Wipe Out

Using Skill to remove buff(s) increases the DMG of the next attack by 20%.

An increase to personal damage, but locked behind removing a buff with her Skill. Since Pela will Basic ATK the majority of the time, she doesn’t see much value from this.

Note: Trace levels shown are 1/10/12 (Basic ATK 1/6/7).

Trace Priority

> >
Ultimate > Talent > Basic ATK ≥ Skill

Pela’s Ultimate is where the majority of her utility comes from, and as such, should be the first priority. Her Talent helps with her Ultimate uptime and therefore should be the second priority; however, the Talent does not need to be maxed. You can find Energy breakpoints in the Energy Requirements section.

As her personal damage is not a priority, her Basic ATK and Skill can be ignored when building purely for debuffs. Basic ATK takes higher priority in most cases as her default action of choice, but with E4 and an Ice-Type damage dealer, her Skill priority can rise. 


Eidolon 1
Eidolon 1 | Victory Report

When an enemy is defeated, Pela regenerates 5 Energy.

Situationally useful, though Energy recommendations generally do not account for this.

Eidolon 2
Eidolon 2 | Adamant Charge

Using Skill to remove buff(s) increases SPD by 10% for 2 turn(s).

SPD boost can be nice to get more actions in. However, since it’s locked behind Skill usage, the value is limited.

Eidolon 3
Eidolon 3 | Suppressive Force

Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

Skill and Basic ATK levels contribute to her personal damage, but Pela is primarily a debuff support, so this doesn’t provide as much value.

Eidolon 4
Eidolon 4 | Full Analysis

When Skill is used, there is a 100% base chance to reduce the target enemy’s Ice RES by 12% for 2 turn(s).

The Ice RES reduction adds some additional synergy with Ice-Type damage dealers, although having to use Pela’s Skill and it being single-target can be limiting.

Eidolon 5
Eidolon 5 | Absolute Jeopardy

Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

Ultimate levels are nice as they increase how much DEF is reduced. Talent levels are useful because they help with Energy generation and Ultimate uptime.

Eidolon 6
Eidolon 6 | Feeble Pursuit

When Pela attacks a debuffed enemy, she deals Additional Ice DMG equal to 40% of Pela’s ATK to the enemy.

A nice buff to her personal damage and works well with the debuff applied by her Ultimate, as well as her E4’s Ice RES reduction.


Due to the ease of reaching her required EHR, and lack of demand for other stats, Pela finds it very easy to stack high SPD and act as many times as possible. As her Skill does not have much use outside of dispelling buffs, the default way to play Pela is to use her Basic ATK unless an enemy buff needs to be dispelled, or if you’d like to reduce Ice RES with her E4 effect.


Pela’s kit implies that she can be built as a damage dealer, having several damage-oriented Traces and a 6th Eidolon that increases her Basic ATK damage. These should not be taken as a hint to build further damage, as a dead Pela cannot debuff enemies.


Relic Sets

As Pela’s primary role is as a support, the importance of substats cannot be understated. It is encouraged to use whatever sets available on your account with more optimal SPD and survivability stats. 

2-Pc Combinations
Pela is not dependent on any sets to function, and prioritizing her SPD and survivability is often preferable to focusing on her damage. It is not recommended to farm any set specifically for Pela herself, but to simply use whatever is available from farming for higher-priority units.

Possible 2-Pc sets include Messenger Traversing Hackerspace, Guard of Wuthering Snow, Longevous Disciple, and Knight of Purity Palace. To a lesser extent, Musketeer of WIld Wheat and Hunter of Glacial Forest can work as well.

4-Pc Eagle of Twilight Line
A highly competitive set for Pela. The more often you use your Ultimate, the faster Pela goes and the more SP you can generate. The higher Pela’s personal SPD, the better it gets. 

Most potent when using S5 Before The Tutorial Mission Starts Light Cone for 2-turn Ultimates.

For anyone interested in the math, when Pela is able to cast her Ultimate in 2 turns, this set offers an approximately 14% increase to her effective SPD, which falls to 9% with 3-turn Ultimates, and further to 6% with 4-turn Ultimates.

You can multiply her SPD stat with this increase to find her effective SPD. For example, 134 SPD at 2-turn, 3-turn, and 4-turn rotations respectively would equate to 153, 146 and 142 effective Speed. The higher Pela’s Speed, the better the effect.

4-Pc Guard of Wuthering Snow
With little need to prioritize damage output, Guard’s lack of offensive bonuses is irrelevant. Reducing incoming damage by 8% and receiving an 8% heal when below 50% HP allows Pela to absorb large amounts of damage without the need for external healing.

The extra Energy while below 50% HP is occasionally useful if not using Before the Tutorial Mission Starts  but cannot be relied upon to enable 2-Turn Ultimate rotations.

Planar Ornaments

Broken Keel
Generally Pela’s best Planar set, as 10% CRIT DMG is usually more impactful than 8% ATK. However, this can vary based on your team and the stats your damage dealers already have. 

The decision between Fleet of the Ageless and Broken Keel should depend on your substats and teammates.

Fleet of the Ageless
A very competitive alternative to Broken Keel, especially when considering that the HP% from this set provides more defensive utility than the Effect RES from Broken Keel. Reaching the SPD threshold for Fleet’s Set Effect is much easier than reaching Broken Keel’s Effect RES requirement.

When in a DoT team, this set becomes her best option.
Penacony, Land of the DreamsThe 10% Ice DMG Penacony can provide can be useful for Ice-Type damage dealers, although the 5% Energy Regeneration Rate is negligible in Pela’s case. 

A niche option that can be viable with the right substats, but definitely a step below Keel and Fleet due to lack of survivability stats and only being able to buff Ice DMG.

Pan-Cosmic Commercial Enterprise
Provides a 10% EHR stat, which with other common sources of EHR, such as Before the Tutorial Mission Starts  or an EHR Body, completes her EHR requirements. 

However, these EHR stats are easily found elsewhere and Pan-Cosmic’s partner Planar Ornament is Fuel-inefficient, so this set is not recommended to farm specifically.

Light Cones

Before the Tutorial Mission Starts
A strong competitor for Pela’s best Light Cone. Just like on Silver Wolf, this Light Cone has excellent synergy with Pela. It helps with reaching her EHR goal, which allows for greater focus on defensive stats on her Relics. 

Furthermore, this Light Cone enables quicker Ultimate rotations, see Energy Requirements for Energy Breakpoints.

Resolution Shines as Pearls of Sweat
Although this Light Cone is less consistent at lower Superimposition Ranks due to the low Base Chance of the Ensnare debuff, it is still a good option, and scales extremely well with Superimpositions. Even though the debuff only lasts for one turn, Pela can keep it on enemies with fairly good uptime, thanks to her AoE Ultimate and two-hit Basic ATK. Furthermore, the DEF Reduction from Ensnare stacks with the DEF Reduction from her own Ultimate, allowing for even more potent damage amplification, and the additional DEF Reduction can also bridge gaps when Pela’s Ultimate is down, which can improve her Talent consistency. 

At S3+, and especially in teams with external sources of Energy like Huohuo, Resolution Shines as Pearls of Sweat is a better choice than Before the Tutorial Mission Starts.

Incessant Rain
Although the merits of pulling a limited Light Cone for a support character are questionable, Incessant Rain does provide decent EHR, as well as an additional damage-amplifying debuff via Aether Code’s application. 

However, Aether Code is applied after attacking the enemy. If the Aether Code-applying attack is the first debuff added to the enemy, this will prevent Pela’s Talent from activating.

Patience Is All You Need
Same as Incessant Rain, pulling Patience Is All You Need just for Pela is a questionable decision, but the SPD buff is appreciated, and due to her high EHR, Pela finds it easy to apply Erode to enemies. The additional debuff is appreciated to trigger Pela’s Talent.

Eyes of the Prey
Eyes of the Prey is a solid pick if it’s your only option for her. The Effect Hit Rate allows you to run a defensive Body stat. However, the DoT buff from this Light Cone is completely wasted on Pela, which makes this just a worse Before the Tutorial Mission Starts, and other Light Cones easily outclass it.


Main Stats





Effect Hit Rate (until 57%*) ≥ SPD > HP% = DEF% > Effect RES

Effect Hit Rate

Pela’s A4 gives her a free 10% Effect Hit Rate, which lowers the amount of Effect Hit Rate necessary to guarantee her Ultimate to 57% from 67%. 

*If Pela is running Resolution Shines as Pearls of Sweat below S5, she does require some extra Effect Hit Rate to guarantee Ensnare application on every hit. Debuff-reliant units and gear appreciate consistent application of Ensnare.

The following table shows the Effect Hit Rate Pela needs to guarantee application on every hit for different Superimpositions of Resolution Shines as Pearls of Sweat.  Keep in mind that this table is for a single hit.

SuperimpositionEffect Hit Rate Needed (Against 40% RES)
Pela’s A4 (10% bonus Effect Hit Rate) has already been taken into account.

Tank Stats (HP, DEF, Effect RES)

Pela has no inherent survivability built into her kit, and low base stats due to being a 4★ support. For reference, Sushang, a typical Hunt damage dealer, has four HP/DEF boosts from Traces, an aggro-reducing Bonus Ability from her A2, and a lower aggro stat than Pela. This effectively means that Pela is more fragile than all damage dealers in the game, and survivability must be built on her. 

Effect RES should be considered a lower priority than HP and DEF substats, as Effect RES is not very noticeable until it reaches 40% or more, which is difficult without Effect RES traces.

However, if using Broken Keel, increasing Pela’s Effect RES to 30% should be prioritized above other tank stats.

Offensive Stats (ATK, CRIT, Ice DMG%)

Damage output is a luxury for Pela, as stacking meaningful amounts of CRIT is extremely difficult and other damage stats are low priority. Make sure that your survivability and SPD are in a comfortable spot before choosing to build damage.

Energy Requirements

Light Cone +15 ERR Rope 2-Pc Vonwacq Talent Level # of Talent Procs Rotation (Actions per Ultimate)
Any Yes No 5 4* 3 Basic
Yes No 9 3 3 Basic
No No 1 5* 4 Basic
Before the Tutorial Mission Starts S5 Yes No 7 3 2 Basic
No No 6 3 3 Basic
Tutorial S5 on First MoC Turn Yes No 7 1 1 Technique 1 Skill
*needs an external debuff or high personal SPD to keep Talent uptime

Any Basic ATK and Talent proc pair can be replaced with one use of her Skill. For example, Pela can get her Ultimate back with three Talent procs, two Basic ATKs, and a Skill.

EdisonsMathsClub’s Energy Sheet: Various Energy Requirements (Updated for 1.2)
Aimgo’s Energy Calc for Pela: Pela Energy Calcs

Character Comparisons

Silver Wolf

Pela and Silver Wolf both share a niche as debuffers that reduce enemy DEF with universally useful effects and strong SP positivity. 

Silver Wolf’s Weakness implant allows her to enable unique team compositions and less content-optimal damage dealers at the cost of taking slightly more SP than Pela. Silver Wolf’s DEF Shred effect is greater and lasts a turn longer, but is single-target locked unlike Pela’s AoE effect. This makes Pela more prone to losing uptime on the debuff against incredibly fast enemies, especially when she does not have Before the Tutorial Mission Starts equipped. Pela’s access to buff dispel can also often be vital against certain content, and must be taken into consideration.

Although running both Silver Wolf and Pela is not as optimal as running a Harmony support instead of one, it is not a bad idea. See the Silver Wolf guide for information on running both Pela and Silver Wolf.

Notable Synergies

Due to her DEF shred’s universally useful nature and her SP positivity, Pela works with all other units. However, there are some types of units that benefit more than others. 

Damage Dealers

Due to her DEF shred’s universally useful nature and her SP positivity, Pela works with all damage dealers. However, there are some types of units that benefit more than others. 

Dan Heng • Imbibitor Lunae Sticker 02 - Celestial Eyes Above Mortal RuinsQingque Sticker - Final Closed Beta

SP-Hungry Units
Pela is very SP-Positive, which makes her especially useful on teams with units who consume large amounts of SP, like Dan Heng • Imbibitor Lunae, Qingque, or even Seele. 

4-Pc Eagle of Twilight Line combined with Before the Tutorial Mission Starts on Pela will allow her to generate extra SP in this case.
Blade Sticker 01 - Final Closed BetaJing Yuan Sticker 02 - Final Closed Beta
Argenti Sticker 01 - The Crepuscule Zone
Multi-Target Damage Dealers
Pela’s Ultimate applies to all enemies, which has excellent synergy with AoE characters such as Jing Yuan, Blade, and Serval, especially compared to single-target debuffers like Luka and Silver Wolf.

Other Source of DEF Reduction
DEF shred becomes more potent in larger quantities, and is also additive with the Genius set’s DEF ignore. This increases Pela’s value when paired with other sources of DEF reduction including damage dealers that can use 4-Pc Genius of Brilliant Stars, Resolution Shines like Pearls of Sweat which is essentially all of them, and/or Silver Wolf. 

With many sources of DEF reduction, this may end up reducing enemy DEF to zero. This prevents any other DEF Shred from taking effect after that point. This is not an issue with Silver Wolf and Pela’s Ultimates as the only DEF reduction sources, but may become a problem with the Genius of Brilliant Stars set, Pela’s Technique, or Resolution Shines as Pearls of Sweat.

Any Unit with Effect Hit Rate Needs
Pela provides an unconditional 10% teamwide Effect Hit Rate with her A4, which automatically makes her synergize with anyone who needs Effect Hit Rate, such as Nihility units, Fire Trailblazer, and March 7th. 

Notably, Pela’s A4 gives Kafka the perfect amount of Effect Hit Rate to fulfill her requirement without any additional Effect Hit Rate substats.

Any Ice-Type Damage Dealer
With E4, Pela has access to Ice RES reduction on her Skill, which is especially useful against bosses and makes Pela a great choice for any Ice team that relies on Ice damage. 

However, keep in mind that the E4 RES Shred is a one-turn debuff, which is a small window to make use of, and this entire effect is gated by a higher Eidolon.

Notable Anti-Synergies

Pela has no notable anti-synergies. Her debuff is universal, and her SP-Positive playstyle means that she can easily fit into any team if a spot is available.


Standard Hypercarry

Damage Dealer — Pela — Flex — Sustain

As Pela can fit into most teams as a debuffer, a hypercarry team format is an excellent choice for her.

Example Teams

Herta — Pela — Asta — Natasha

Herta’s AoE Ice damage pairs well with Pela’s AoE debuffs, especially for doing damage to Ice-Weak enemies. Pela’s SP generation should allow for a high uptime on Asta’s Ultimate, as well as enabling Herta’s damage.

Kafka DoT
 Kafka — Pela — Huohuo — Sampo

Pela’s Effect Hit Rate buff can helps both Kafka and Sampo with their stat requirements. Her SP positivity allows for Sampo to use his Skill indiscriminately for extra damage, and for Huohuo to use her Skill more often. 

“Mono” Ice
 Yanqing — Pela — Silver Wolf — Gepard

A highly SP-Positive team that focuses on Yanqing’s damage, and makes use of Pela’s E4 if she has it. As long as Yanqing uses his Skill every turn, SP can be very flexibly used, with Pela, Silver Wolf, and Gepard able to use their Skills at will. 

Imbibitor Lunae Hypercarry
Imbibitor Lunae — Tingyun — Pela — Sustain

Pela is a great SP generator, allowing Imbibitor Lunae to spam his triple enhanced Basic ATK more often. Additionally, Pela applies AoE DEF Shred, which aligns with Imbibitor Lunae’s Blast targeting. 

Blade Hypercarry
Blade — Pela — Bronya — Healer

Pela’s AoE DEF Shred synergizes with Blade’s Blast and AoE attacks. Furthermore, Blade does not have many good Harmony support options due to his HP-scaling, making Pela a safe pick for a second support.

Dual Damage Dealer

Damage Dealer — Damage Dealer — Pela — Sustain

Pela can benefit teams with multiple damage dealers due to how her debuffs affect all damage. This can be especially helpful if the two damage dealers have different damage scalings, such as ATK-scaling versus Break Effect-scaling.

Example Teams

Qingque — Serval — Pela — Natasha

An excellent pick for AoE damage with Qingque and Serval able to take advantage of Pela’s DEF Shred. As reducing DEF is one of the few ways to improve Break damage, Serval, especially if built for Toughness Breaking, greatly appreciates it. 

Jingliu-Blade Dual Carry
 Pela — Jingliu — Blade — Lynx

Both Jingliu and Blade can take advantage of Pela’s AoE DEF reduction, despite scaling off of different stats. Due to Jingliu and Blade’s low SP consumption, Lynx is able to use her Skill on Blade to increase his aggro and improve damage, and Pela may be able to use her E4’s Ice RES reduction if it is available.



Soul Fish






Design: euphorysm
Content: skylarke


  • September 26 2023 – Published for Version 1.3
  • March 8 2024 – Updated for Version 2.0

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